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Relic Space

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What RPGs do you like to play?
D6 (Fantasy/Space, Star Wars)
[PF] Remove Attacks of Opportunity Vote_lcap14%[PF] Remove Attacks of Opportunity Vote_rcap
 14% [ 4 ]
D20 (Modern, M&M, Star Wars, True)
[PF] Remove Attacks of Opportunity Vote_lcap11%[PF] Remove Attacks of Opportunity Vote_rcap
 11% [ 3 ]
D&D 4e
[PF] Remove Attacks of Opportunity Vote_lcap7%[PF] Remove Attacks of Opportunity Vote_rcap
 7% [ 2 ]
D&D 3.5e/Pathfinder
[PF] Remove Attacks of Opportunity Vote_lcap18%[PF] Remove Attacks of Opportunity Vote_rcap
 18% [ 5 ]
Fate (Anglere, Diaspora, Icons)
[PF] Remove Attacks of Opportunity Vote_lcap11%[PF] Remove Attacks of Opportunity Vote_rcap
 11% [ 3 ]
Savage Worlds
[PF] Remove Attacks of Opportunity Vote_lcap14%[PF] Remove Attacks of Opportunity Vote_rcap
 14% [ 4 ]
World of Darkness (Vampire, Werewolf, etc.)
[PF] Remove Attacks of Opportunity Vote_lcap14%[PF] Remove Attacks of Opportunity Vote_rcap
 14% [ 4 ]
Other: Tell us more!
[PF] Remove Attacks of Opportunity Vote_lcap11%[PF] Remove Attacks of Opportunity Vote_rcap
 11% [ 3 ]
Total Votes : 28

 

 [PF] Remove Attacks of Opportunity

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Reliquary
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Reliquary


Posts : 72
Join date : 2012-07-15
Location : Olathe, KS

[PF] Remove Attacks of Opportunity Empty
PostSubject: [PF] Remove Attacks of Opportunity   [PF] Remove Attacks of Opportunity EmptySun Jul 22, 2012 4:08 pm

  • Attacks of Opportunity are removed from the game.
  • Combat Maneuvers may now be performed in place of an attack.
  • Charge is now a standard action and characters only move their speed.
  • Add New Combat Action: [You must be registered and logged in to see this link.].
  • Skills: Bluff (Feint) and Intimidate (Demoralize) = Move Action
  • Feats: Remove Combat Reflexes, Add Improved Demoralize/Feint = Swift Action; Improved Combat Maneuvers grant +2 bonus, maneuvers may also be performed as a move action, and may be rolled to oppose a guard action. Greater Combat Maneuver feats grant a +4 bonus, may be performed as a swift action, and if an opposed guard action is beat by more than 5 the foe is affected by the maneuver as if successfully performed on them normally.
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