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 Pathfinder Society: Fallen Empire - Campaign Introduction!

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Join date : 2012-07-15
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PostSubject: Pathfinder Society: Fallen Empire - Campaign Introduction!   Fri Nov 23, 2012 2:55 am


  • What is the Pathfinder Society?

The Pathfinder Society is an eccentric organization of adventurers, explorers, and scholars with agents spread across Golarion and beyond. While members are expected to be fairly self-sufficient the organization’s leadership knows that those equipped with the knowledge and gear to face the challenges of the job are most likely to survive to bring back priceless treasures and to fill the Pathfinder Chronicles with tales of their daring exploits.

Recommended Reading: Pathfinder Society Field Guide


  • What is the campaign setting?

Golarion is Paizo's official Pathfinder Campaign Setting with all the glorious support that entails. Golarion, as a world, orbits a yellow sun in the far reaches of the multiverse among dozens of other worlds. Third in orbit, this blue planet contains vast oceans and lush green lands, the perfect environment for human cultures to thrive. Its nearest neighbors, Castrovel the Green World and Akiton the Red Planet, (second and fourth from the sun, respectively) fill Golarion's night sky along with its crater-scarred moon.



The Inner Sea is the heart of the Pathfinder campaign setting. From devil-worshiping Cheliax to cosmopolitan Absalom, the savage and frozen Lands of the Linnorm Kings to the steaming jungles of the Mwangi Expanse, there’s a place for any character or adventure your imagination can come up with.

Recommended Reading: Inner Sea Primer


  • What does "Fallen Empire" mean?

Only one way to find out! Wink

Really its just a unifying theme of ancient ruins of fallen empire to be explored, the threatening collapse of nations, and the tumult of power struggles amongst the most powerful organizations within the Inner Sea.


  • What is a "sandbox campaign"?

A sandbox campaign is an open-ended campaign with no over-arching plot or predesignated series of adventures and the direction the campaign takes is primarily determined by the interests of the players.

Using the Inner Sea Campaign Setting Guide the DM will create adventures more or less on-the-fly, generating content as players choose areas to explore or accept missions from the Pathfinder Society, of which they are members. This organization also acts as a tool for player characters and DM alike for continuity and propelling the story forward with new missions, access to special equipment, and a rogue's gallery of NPCs to explore.

The Inner Sea, the world of Golarion, and the cosmos beyond all hold endless vistas of adventure that we cannot possibly hope to encompass in any single campaign, but we can damn well give it a try!
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